HDR Version: It's could be amazing if Splatoon's GMOD map have a HDR version to make the map more beautiful. Music (Optional and GMOD only): Why not to put Splatoon's music in a Splatoon map on GMOD to make the map more alive ? Night Version: The night Version is also important ! We need also to set the brightness Otherwise we will have " mat_fullbright" issue. So we need to add more details with lightness. nnbigcity appears to be a giant city, possibly representing New York City in the. Even when i compile the collisions with one of the model map from Wahoo World with QC files and Crowbar, The collision is not perfect, So if someone know perfectly with Hammer and Collision, You can lend me a hand.Įnvironnement and Lights: Lights, Cubemap and Brightness are importants for maps on GMOD and SFM, and Splatoon we need that. It is heavily inspired by gmmallparking, an addon map to Garrys Mod. Collisions (GMOD Only): This is the most important thing for GMOD (SFM is useless) Making collision will asking ALOT of time, what i say before, i gave up cause it's was too frustating and not perfect if i end the map collisions. This doesnt even scratch the surface of the amount details on this map.
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